Y hablando de DOOM, Pete Hines (de Bethesda) ha dicho esto, entre otras cosas, sobre Switch:
A game like DOOM or Skyrim or Wolf II that there is an audience for those games on those consoles. We’ve seen that so far. Nintendo’s been really pleased obviously, and we didn’t have a crystal ball to know, ‘Oh this will definitely be their best-selling thing’, but we saw it early, we felt like there was something we could support and our games would resonate, and they have, and obviously Nintendo’s crushing it with their hardware sales which is great.”
It was really fun to see for example how excited people got when we released the DOOM update that offered the motion aiming and how excited people were. That was their number one thing that they wanted, and we just sort of like, ‘Yeah, here it is, and it does that.’ And they’re like, ‘Wow, holy crap!’ I don’t know if you played it today, but it’s in the Wolfenstein version as well so day one, if you’re really into the motion control, it’s in Wolf II.
We work with a great partner first of all in Panic Button that has done DOOM and now Wolf II and working with id (Software) to bring these great games to a different type of platform and I think it plays well both as a handheld thing with no controller or it works really well with like a Pro Controller. It’s just an opportunity to do something that we think will resonate with gamers regardless of what they’re playing it on.
https://www.gamereactor.eu/news/646303/Bethesda+showing+healthy+number+of+new+projects+at+E3/